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AI Insights · Timothy · April 2022

Top 5 Casual Games in Latin America Q1 2022

In the first quarter of 2022, the top 5 casual games in Latin America showed varied performance trends in weekly downloads, revenue, and active users. Here’s a closer look at the data from Sensor Tower.

Top 5 Casual Games in Latin America Q1 2022

In the first quarter of 2022, the top 5 casual games in Latin America showed varied performance trends in weekly downloads, revenue, and active users. Here’s a closer look at the data from Sensor Tower.

Coin Master from Moon Active experienced a steady decline in weekly revenue, starting at approximately $667K in early January and dropping to around $485K by early March. Weekly downloads peaked at about 252K in the first week of January, then experienced fluctuations, ending the quarter with approximately 230K. Active users saw a slight decline from around 2M to 1.87M throughout the quarter.

‎Candy Crush Saga by King saw relatively stable weekly revenue, averaging around $400K, with minor fluctuations throughout the quarter. Downloads were highest in early January at about 735K but saw a decrease mid-quarter, reaching approximately 431K in mid-March before bouncing back to around 591K by the end of March. Active users remained strong, averaging around 6.7M.

Gardenscapes from Playrix maintained consistent weekly revenue, averaging around $250K. Weekly downloads showed an upward trend in January, peaking at approximately 106K by the end of the month, before declining to around 74K by the end of March. Active users saw a slight decline from around 2.25M to 2M throughout the quarter.

Toca Boca World by Toca Boca AB had variable weekly revenue, starting at around $304K and ending at approximately $178K. Downloads were highest at the end of December with about 677K, then fluctuated, ending the quarter at around 430K. Active users showed some fluctuation but remained strong, averaging around 5.8M.

Homescapes, also from Playrix, experienced stable weekly revenue, averaging around $200K. Weekly downloads peaked at approximately 408K in mid-January before declining to about 132K by the end of March. Active users saw a decline from roughly 2.75M in early January to around 2.2M by the end of the quarter.

These insights highlight the dynamic nature of the casual gaming market in Latin America. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022